Category Archives: RubyWeekend

Doing All Right

My worries of not finishing were exaggerated, it seems. Barring disasters tomorrow, I think I should be able to have a playable and possibly even fun game at the end of the contest. I’ve made a solid BigMoth class, which implements the behavior for moving towards a target and changing color. One thing I’m really [...]

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Lame Screenshot

Okay, it’s a lame screenshot, but here it is. The progress so far: Game runs and has a loop Moth sprite appears and follows around your cursor Moth sprite changes color when you click. Not much, but more than I had before…

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Probably Won’t Finish

I’m pretty sure I won’t finish my game this weekend. There’s a ton of work stuff I have to finish before the end of the month, and new stuff keeps popping up that I have to take care of. I really need to establish a schedule, and say that I won’t answer any emails on [...]

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Moth Preview

The sun and moon Solunar Moth graphics, at double the size it’ll appear in the game.

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Solunaria

Here’s an expanded/refined concept for my RubyWeekend #2 game. Like last time, I’m not going to put all the posts about it on the home page, so it won’t spam your RSS readers. I’ll put up the announcements and big stuff, but if you want to follow everything, you should check the rubyweekend section. The [...]

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RW#2 Game Idea

A quick blog post with my crazy game idea for the RubyWeekend #2 contest. The idea is a half-sun half-moon guy (kinda like this). You move him around with the mouse, and switch between sun and moon to make moths go into a box. (The moths don’t like the light, so if you are sun [...]

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Rubyweekend Post-mortem

What went right: The character art came out well. I was really happy with my original game concept, even though the actual game didn’t live up to it. The code is pretty clean, IMO. I got it to a playable state (altho not very fun). What went wrong: I spent too much time on the [...]

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Election Year: Zombies vs. Pirates!

Done! Here’s my entry for RubyWeekend #1! You can follow my previous entries in the zombies-vs-pirates rubyweekend section (they didn’t appear on the home page or in RSS feeds). Here’s the premise of the game: It’s another election year, and the two major political parties, the Zombie Party and the Pirate Party, have chosen their [...]

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Ninja Moderator

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Screenshot (vertical meters)

I added a VerticalMeter class, a subclass of Meter with a vertical orientation. I’m using it for the volume level, as you can see here: I’m also going to add a “Moderator Annoyance” meter – the ninja moderator gets more and more annoyed over time, and especially fast if the players are loud! When the [...]

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