Droplet – End of Day 2

A quickie progress update and screenshot of my RubyWeekend game, Droplet.

Screenshot

What’s working:

  • You can click to make a new plant at the nearest point on the circle.
  • The plants grow a bit when you press spacebar.
  • The plants grow and create new branches based on rules.

What’s not:

  • The plants are ignoring their color rules.
  • The plants are “leaning”.
  • The plants are jaggy and slow to draw (when complex). I’ll probably have to stop using Gamebox’s “thick line” method (draw_line_s), and either use regular lines (maybe antialiased) or roll my own code to draw branches. OpenGL would be really nice right now…
  • The plant rules are a bit simplistic and rigid.
  • No sound yet.

The contest period is nearly half over (39:30 hours left as of this writing). I’m going to try to fix the color and leaning issues, then head to bed. The focus tomorrow will be on sound/music.

Update 03:52: Fixed the color and leaning issues. Both were just stupid little mistakes. Here’s an updated screenshot:

Screenshot

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