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Monthly Archives: June 2009
Droplet – End of Day 3
What’s working: Plants have a limited number of generations, so they don’t start to slow everything down. Plant colors, branch length, and various other attributes are randomized per plant for more variety. You can rustle the plants by moving your mouse cursor around them. This makes them wave back and forth for a while, and [...]
Posted in Projects, Ruby, RubyWeekend 1 Comment
Droplet – End of Day 2
A quickie progress update and screenshot of my RubyWeekend game, Droplet. What’s working: You can click to make a new plant at the nearest point on the circle. The plants grow a bit when you press spacebar. The plants grow and create new branches based on rules. What’s not: The plants are ignoring their color [...]
Posted in Projects, Ruby, RubyWeekend Leave a comment
Droplet Thoughts (Day 2)
I’m calling my RubyWeekend #3 game “Droplet”. I will not proceed to ramble about it to help my planning. And you get to read the results, you lucky person you! I’m setting aside the animals/people aspect for the competition. It’s just going to be about the plants. I’m going to use Garage Band’s built-in instruments [...]
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RubyWeekend #3 Game Concept
RubyWeekend #3 kicked off about 8 hours ago, and I’ve been pondering game ideas since then. The theme is “A Tiny World”. I was having trouble coming up with something, but I think I’ve finally got a solid base for a game. It’s still a bit vague, and I haven’t figured out how I’ll turn [...]
Posted in Projects, RubyWeekend 1 Comment
Droplet