Monthly Archives: July 2008

Solunaria

Here’s my entry for RubyWeekend #2: Opposites. You can read my progress logs in the rubyweekend section if you’re interested in reading about how I got the idea and the process involved in making the game. In Solunaria, you control a giant, glowing, magical moth. It’s your job to round up the smaller moths, but [...]
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More Screenshots

LilMoths attracted to glowbugs: LilMoths displaying color preference:
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New Solunaria Screenshot

Here’s a crappy JPEG screenshot of the current progress of my game. As you can see, I’ve added smaller moths of different colors. The small moths follow the big moth, although if there was anything else around they’d follow it if they got too close. Next I’m going to make them act differently based on [...]
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Up and at ‘em

Getting started for the day. Had a little bit of work stuff to take care of, but it’s all done for now. Next up is to work on the LilMoth class and make it respond to the BigMoth. Then I’ll generalize that to make it respond to any “light sources”. Then I’ll add some static [...]
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Doing All Right

My worries of not finishing were exaggerated, it seems. Barring disasters tomorrow, I think I should be able to have a playable and possibly even fun game at the end of the contest. I’ve made a solid BigMoth class, which implements the behavior for moving towards a target and changing color. One thing I’m really [...]
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Lame Screenshot

Okay, it’s a lame screenshot, but here it is. The progress so far: Game runs and has a loop Moth sprite appears and follows around your cursor Moth sprite changes color when you click. Not much, but more than I had before…
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Probably Won’t Finish

I’m pretty sure I won’t finish my game this weekend. There’s a ton of work stuff I have to finish before the end of the month, and new stuff keeps popping up that I have to take care of. I really need to establish a schedule, and say that I won’t answer any emails on [...]
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Moth Preview

The sun and moon Solunar Moth graphics, at double the size it’ll appear in the game.
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Solunaria

Here’s an expanded/refined concept for my RubyWeekend #2 game. Like last time, I’m not going to put all the posts about it on the home page, so it won’t spam your RSS readers. I’ll put up the announcements and big stuff, but if you want to follow everything, you should check the rubyweekend section. The [...]
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RW#2 Game Idea

A quick blog post with my crazy game idea for the RubyWeekend #2 contest. The idea is a half-sun half-moon guy (kinda like this). You move him around with the mouse, and switch between sun and moon to make moths go into a box. (The moths don’t like the light, so if you are sun [...]
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